This free 2-day workshop will introduce students to techniques for making software-based generative artworks. Generative art is a method for creating compelling audiovisual artworks by designing algorithmic processes inspired from nature, statistics, biology, and computer science.
The first day of the workshop on Saturday morning will introduce students to the theory behind generative art, show some examples of relevant artists and works, and give a tutorial for implementing several techniques for creating generative graphics. These techniques will be demonstrated in the Processing programming language. No prior experience with Processing is required. Students are recommended to bring a computer and follow along with the examples, but are not required to do so.
The second day of the workshop will meet on Sunday afternoon. We will break out into small groups and work on projects with facilitation from the instructor. Students will be invited to present their ideas and works in progress. Future workshops on more specific topics will be planned later as a follow-up to this course.